local skill = fk.CreateSkill{
    name = "lingling__roushenmaopaoshi",
    tags = {Skill.Compulsory},
}
Fk:loadTranslationTable{
    ["lingling__roushenmaopaoshi"] = "肉神猫刨式",
    [":lingling__roushenmaopaoshi"] = "锁定技，【水淹七军】和【过河拆桥】对你无效。",
}
skill:addEffect(fk.PreCardEffect, {
    anim_type = "defensive",
    can_trigger = function(self, event, target, player, data)
        return data.to == player and player:hasSkill(skill.name) and
        (data.card.trueName == "drowning" or data.card.trueName == "dismantlement")
    end,
    on_use = function(_, _, _, _, data)
        data.nullified = true
    end
})
return skill